Python Programming

Author: John M. Zelle
Publisher: Franklin, Beedle & Associates, Inc.
ISBN: 1887902996
Format: PDF, Docs
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This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Introduction to Computer Science 2 e

Author:
Publisher: Pearson Education India
ISBN: 9788131760307
Format: PDF
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Discusses most ideas behind a computer in a simple and straightforward manner. The book is also useful to computer enthusiasts who wish to gain fundamental knowledge of computers.

Introduction to Computer Science with C

Author: Kenneth Alfred Lambert
Publisher: Brooks/Cole Publishing Company
ISBN: 9780534368937
Format: PDF, ePub, Docs
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This is the only C++ textbook on the market that provides complete coverage of CS1 and CS2 in one volume. This book focuses on traditional CS1 and CS2 topics, while developing object-oriented programs. The software life cycle is emphasized throughout, with numerous case studies of varying size and complexity. The first third of the book covers program design with calculation, functions, control structures, and the use of objects. Beginning in Chapter 8, the next third of the book covers user-defined classes, inheritance, polymorphism, arrays, complexity analysis, and the development of abstract data types (called ADTs). The last third of the book covers several standard ADTs - table, list, stack, queue, tree, and graph - including discussions of different implementations, applications, and the complexity of each ADT. Additional topics include recursion and advance sorting and searching techniques.

A Balanced Introduction to Computer Science

Author: David Reed
Publisher: Pearson College Division
ISBN: 9780132166751
Format: PDF, Kindle
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A Balanced Introduction to Computer Science, 3/e is ideal for Introduction to Computing and the Web courses in departments of Math and Computer Science. This thoughtfully written text uses the Internet as a central theme, studying its history, technology, and current use. Experimental problems use Web-based tools, enabling students to learn programming fundamentals by developing their own interactive Web pages with HTML and JavaScript. Integrating breadth-based and depth-based chapters, Reed covers a broad range of topics balanced with programming depth in a hands-on, tutorial style.

Explorations in Computing

Author: John S. Conery
Publisher: CRC Press
ISBN: 1466572450
Format: PDF, Docs
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An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to computer science concepts and computer programming. Designed for CS0 and CS1 courses, it is very well suited for alternative lecture styles, including flipped classrooms. Prepares Students for Advanced Work in Computer Science A revised and updated version of the author’s Explorations in Computing: An Introduction to Computer Science, this text incorporates two major differences. It now uses Python, instead of Ruby, as the lab software so that students can seamlessly transition from introductory projects to more advanced studies in later courses. The book also introduces Python programming, providing students with sufficient programming skills so they can implement their own programs. Practical, Step-by-Step Projects The interactive lab projects in each chapter allow students to examine important ideas in computer science, particularly how algorithms offer computational solutions to problems. Students can type expressions, view results, and run experiments that help them understand the concepts in a hands-on way. Web Resources The Python software modules for each lab project are available on the author’s website. The modules include data files and sample Python code that students can copy and modify. In addition, the site provides a lab manual of installation instructions and tips for editing programs and running commands in a terminal emulator.

Introduction to Computer Science

Author: Vladimir Zwass
Publisher: Barnes & Noble
ISBN:
Format: PDF, ePub, Mobi
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Introduces & Explains the Fundamental Concepts of Computer Science. Designed to Be Used as a Textbook, a Supplement, a Review, or a Reference Manual

Schaum s Outline of Introduction to Computer Science

Author: Ramon A. Mata-Toledo
Publisher: McGraw Hill Professional
ISBN: 9780071345545
Format: PDF, Kindle
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Illustrates key computing concepts using examples in the most popular programming languages. This is an essential guide for the hundreds of thousands of students studying Introduction to Computer Science or Introduction to Programming, presenting the basic concepts of computerscience and illlustrating them with examples in C/C++, and Java. More than 285,000 college majors and 11,000 high school Advanced Placement candidates are enrolled in required Computing Science courses. Explains algorithm development and data abstraction. Supplements leading computer science textbooks.

Java

Author: Walter J. Savitch
Publisher: Prentice Hall
ISBN: 9780131013780
Format: PDF, Kindle
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Best-selling author, Walter Savitch, uses a conversational style to teach programmers problem solving and programming techniques with Java. Readers are introduced to object-oriented programming and important computer science concepts such as testing and debugging techniques, program style, inheritance, and exception handling. It includes thorough coverage of the Swing libraries and event driven programming. The Java coverage is a concise, accessible introduction that covers key language features. Thorough early coverage of objects is included, with an emphasis on applications over applets. The author includes a highly flexible format that allows readers to adapt coverage of topics to their preferred order. Although the book does cover such more advanced topics as inheritance, exception handling, and the Swing libraries, it starts from the beginning, and it teaches traditional, more basic techniques, such as algorithm design. The volume provides concise coverage of computers and Java objects, primitive types, strings, and interactive I/O, flow of control, defining classes and methods, arrays, inheritance, exception handling, streams and file I/O, recursion, window interfaces using swing objects, and applets and HTML. For Programmers.