Programming and Problem Solving with Java

Author: Nell Dale
Publisher: Jones & Bartlett Learning
ISBN: 9780763734022
Format: PDF, Kindle
Download Now
Extensively revised, the new Second Edition of Programming and Problem Solving with Java continues to be the most student-friendly text available. The authors broke the text into smaller, more manageable pieces through chapter reorganization, allowing students to focus more sharply on the important information at hand. Using Dale and Weems' effective "progressive objects" approach, students begin with simple yet useful class design in parallel with the introduction of Java's basic data types, arithmetic operations, control structures, and file I/O. Students see firsthand how the library of objects steadily grows larger, enabling increasingly sophisticated applications to be developed through reuse.

Programming and Problem Solving with Java

Author: Nell Dale
Publisher: Jones & Bartlett Publishers
ISBN: 1449658938
Format: PDF, ePub, Docs
Download Now
Thoroughly updated and reorganized, the new Second Edition of Programming and Problem Solving with Java continues to emphasize object-oriented design practices while offering numerous new case studies, end-of-chapter material, and descriptive examples, using Java 5.0. Programming and Problem Solving with Java, Second Edition is an exceptional resource for discovering Java as a first programming language.

Java

Author: Walter Savitch
Publisher: Addison-Wesley
ISBN: 9780133766264
Format: PDF, ePub, Mobi
Download Now
Note: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133862119/ISBN-13: 9780133862119. That package includes ISBN-10: 0133766268/ISBN-13: 9780133766264 and ISBN-10: 0133841030 /ISBN-13: 9780133841039. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor. Java: An Introduction to Problem Solving and Programming, 7e, is ideal for introductory Computer Science courses using Java, and other introductory programming courses in departments of Computer Science, Computer Engineering, CIS, MIS, IT, and Business. It also serves as a useful Java fundamentals reference for programmers. Students are introduced to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces inheritance, and exception handling. The Java coverage is a concise, accessible introduction that covers key language features. Objects are covered thoroughly and early in the text, with an emphasis on application programs over applets. MyProgrammingLab for Java is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams-resulting in better performance in the course-and provides educators a dynamic set of tools for gauging individual and class progress. Teaching and Learning Experience This program presents a better teaching and learning experience--for you and your students. Personalized Learning with MyProgrammingLab: Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. A Concise, Accessible Introduction to Java: Key Java language features are covered in an accessible manner that resonates with introductory programmers. Tried-and-true Pedagogy: Numerous case studies, programming examples, and programming tips are used to help teach problem-solving and programming techniques. Flexible Coverage that Fits your Course: Flexibility charts and optional graphics sections allow instructors to order chapters and sections based on their course needs. Instructor and Student Resources that Enhance Learning: Resources are available to expand on the topics presented in the text.

Programming and Problem Solving with Java

Author: James Michael Slack
Publisher: Brooks/Cole Publishing Company
ISBN: 9780534374860
Format: PDF, ePub
Download Now
This book lays the foundation of programming skills for the computer science major, with an early introduction (in Chapter 2) of the basic concepts of objects, classes, selection and iteration, and how graphics are handled in Java. The rest of the book builds on this core knowledge base. A major advantage of this book is that several key topics in the course - including graphical user interfaces (GUIs), graphics, applets, and exceptions - are presented in optional, stand-alone appendixes at the back of the text, making it easy for instructors to discuss them in class in the order that best serves their course objectives. Most of the text's chapters end with an overview of important areas of professional work and research in the field of computer science, including discussions of graphics, artificial intelligence, and database systems.

Java

Author: Walter Savitch
Publisher: Pearson
ISBN: 9780134462035
Format: PDF, Mobi
Download Now
For courses in introductory Computer Science courses using Java, and other introductory programming courses in Computer Science, Computer Engineering, CIS, MIS, IT, and Business. A Concise, Accessible Introduction to Java Programming Ideal for a wide range of introductory computer science applications, Java: An Introduction to Problem Solving and Programming, 8th Edition introduces readers to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces and inheritance, and exception handling. A concise, accessible introduction to Java, the text covers key Java language features in a manner that resonates with introductory programmers. Objects are covered early and thoroughly in the text. The author's tried-and-true pedagogy incorporates numerous case studies, programming examples, and programming tips, while flexibility charts and optional graphics sections allow readers to review chapters and sections based on their needs. This 8th Edition incorporates new examples, updated material, and revisions. Also available with MyLab Programming MyLab(tm) Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Note: You are purchasing a standalone product; MyLab(tm) Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming , ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab Programming , search for: 0134710754 / 9780134710754 Java: An Introduction to Problem Solving and Programming Plus MyLab Programming with Pearson eText -- Access Card Package, 8/e Package consists of: 0134462033 / 9780134462035 Java: An Introduction to Problem Solving and Programming 0134459865 / 9780134459868 MyLab Programming with Pearson eText--Access Code Card--for Java: An Introduction to Problem Solving and Programming

Introduction to Programming with Java

Author: John Dean
Publisher: McGraw-Hill Europe
ISBN: 9781259060489
Format: PDF
Download Now
This book teaches the reader how to write programs using Java. It does so with a unique approach that combines fundamentals first with objects early. The book transitions smoothly through a carefully selected set of procedural programming fundamentals to object-oriented fundamentals. During this early transition and beyond, the book emphasizes problem solving. For example, Chapter 2 is devoted to algorithm development, Chapter 8 is devoted to program design, and problem-solving sections appear throughout the book. Problem-solving skills are fostered with the help of an interactive, iterative presentation style: Here's the problem. How can we solve it? How can we improve the solution?

Java

Author: Kenneth Alfred Lambert
Publisher: Brooks/Cole
ISBN: 9780534951160
Format: PDF, ePub, Mobi
Download Now
This text teaches the fundamentals of programming using the programming language of the Internet, Java. The authors take care to flatten the learning curve encountered at the front end of the course, by: including fun and realistic examples involving simple graphical user interfaces (GUIs, pronounced gooeys) from the very beginning; incorporating 27 case studies that demonstrate the complete program development and software lifecycle; building in 10 capsules explaining broad topics in computer science topics, so that students can see the big picture; teaching Java applications first, and applets later; teaching concepts of control early, and object-oriented programming (OOP) later, after Chapter 7; and providing, on disk, a GUI toolkit - JavaQuickWindows - that simplifies the programming of GUI-based applications.

Java

Author: Kenneth Alfred Lambert
Publisher: Course Technology Ptr
ISBN: 9780534382773
Format: PDF, ePub
Download Now
Lambert and Osborne's content appeals to professors who want to cover traditional CS1 material using the powerful capabilities Java provides. Chapter One starts out strong by introducing students to the topic of problem-solving. Object-oriented design and Java features are introduced as needed. Professors who teach CS1 in Java face a dilemma: either restrict the course to character-based terminal I/O with a C++ look, or introduce graphical user interfaces (GUIs) and overwhelm students with the details of Java's Abstract Windowing Toolkit(AWT). To overcome this dilemma, the text comes with a software package, BreezySwingâ„¢, which simplifies the programming of GUIs. BreezySwing insulates students from the complex details of laying out window components and responding to interface events. Lambert and Osborne's book and software package enable students to enjoy the excitement of writing GUI-based programs without being overwhelmed by or distracted from the more basic issues of algorithm design and the factoring of programs into classes. The University Edition of Borland's JBuilder 4 is packaged with the text.

Java Programming Fundamentals

Author: Premchand S. Nair
Publisher: CRC Press
ISBN: 1420065483
Format: PDF, ePub, Mobi
Download Now
While Java texts are plentiful, it’s difficult to find one that takes a real-world approach, and encourages novice programmers to build on their Java skills through practical exercise. Written by an expert with 19 experience teaching computer programming, Java Programming Fundamentals presents object-oriented programming by employing examples taken from everyday life. Provides a foundation in object-oriented design principles and UML notation Describes common pitfalls and good programming practices Furnishes supplemental links, documents, and programs on its companion website, www.premnair.net Uses day-to-day life examples to introduce every object-oriented and programming concept Includes an extensive stand-alone chapter on GUI and event programming Contains numerous examples, self-check questions, quick review material and an extensive list of both programming and non-programming exercises The text presents object-oriented design and programming principles in a completely integrated and incremental fashion. It correlates each concept to a real-world application example and then introduces the corresponding Java language construct. The approach continues throughout the book, in that every concept is first introduced through practical examples, followed by short programming tutorials. To round out its coverage, the book provides several case studies, which illustrate various design issues and demonstrate the usefulness of techniques presented throughout the book. Using its one-of-a-kind approach, Java Programming Fundamentals demonstrates the object-oriented design techniques required to simulate actual real-life situations without compromising study of traditional programming constructs and structures.

Data Abstraction Problem Solving with C

Author: Frank M. Carrano
Publisher: Pearson
ISBN: 013447743X
Format: PDF, ePub, Docs
Download Now
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. For courses in C++ Data Structures Concepts of Data Abstraction and Manipulation for C++ Programmers The Seventh Edition of Data Abstraction & Problem Solving with C++: Walls and Mirrors introduces fundamental computer science concepts related to the study of data structures. The text Explores problem solving and the efficient access and manipulation of data and is intended for readers who already have a basic understanding of C++. The “walls and mirrors” mentioned in the title represent problem-solving techniques that appear throughout the text. Data abstraction hides the details of a module from the rest of the program, whereas recursion is a repetitive technique that solves a problem by solving smaller versions of the same problems, much as images in facing mirrors grow smaller with each reflection. Along with general changes to improve clarity and correctness, this Seventh Edition includes new notes, programming tips, and sample problems.